AI Insights · Timothy · April 2024
Top 5 High Fantasy Games on iOS in Austria: Q1 2024
Discover the performance of the top high fantasy games on iOS in Austria during Q1 2024, highlighting trends in downloads, revenue, and active users.
The first quarter of 2024 saw notable performances from the top high fantasy games on the iOS platform in Austria. Here’s a detailed look at the weekly trends in downloads, revenue, and active users for these popular titles.
Epic War:Aim and Throw from Genesis Network experienced a significant surge in weekly revenue, starting from a modest $10 in mid-January and peaking at approximately $2.2K by the end of March. Weekly downloads showed a similar upward trend, beginning with 28 downloads in the first week of January and reaching 2.9K in the final week of March. Active users also increased steadily, from 70 at the start of January to 7K by the end of the quarter.
Clash of Clans by Supercell maintained a strong revenue stream, with the highest weekly revenue of approximately $139.9K at the start of January. The game saw fluctuations in weekly revenue, ending Q1 with $34K. Weekly downloads remained relatively stable around the 1K mark, while active users saw a decline from 85.6K in early January to 68.3K by the end of March.
Clash Royale, another hit from Supercell, had a weekly revenue peaking at $34.4K in the first week of January, followed by fluctuations and closing the quarter at $11.3K. Downloads were consistent, averaging around 1K per week. Active users, however, declined from 58.5K at the beginning of January to 47.7K by the end of March.
Akinator from Elokence saw modest weekly revenue, peaking at $22 in the first week of January. Downloads increased steadily from 891 in early January to 1.3K by the end of March. Active users showed a positive trend, growing from 3.9K at the start of January to 5.5K by the end of the quarter.
Hero Clash: Playtime Go by 9z Games(HK) experienced significant growth in weekly revenue, starting at $130 in early January and reaching $1.2K in early March, before settling at $663 by the end of the month. Downloads peaked at 2.3K at the end of January, followed by fluctuations and ending the quarter with 944 downloads. Active users increased from 420 in early January to 2.4K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.